Not sure why, but in the render window the right eye lashes have a scratch across them so have to fix that:
------------------------------
Update:
Managed to sort out this little error, just had to tweak the vertices :)
Friday 7 March 2008
Tuesday 19 February 2008
Progress - Finished
Model is completely done now:
* The lashes have been added on,
* The eyes are done including the cornea
* Ankle and shoe divison has been made more extreme
* New texture has been done and applied
* Also, Aminata has decided now NOT to apply any bump mapping on the hair now, so everything will remain as it is
There is not any major changes so I will not provide another turn-around video, just refer this post (or scroll down a bit) if you want to see the final model turning 360, otherwise I have provided a screenshot instead:
Also, the model has now been sent off to Aminata instead
* The lashes have been added on,
* The eyes are done including the cornea
* Ankle and shoe divison has been made more extreme
* New texture has been done and applied
* Also, Aminata has decided now NOT to apply any bump mapping on the hair now, so everything will remain as it is
There is not any major changes so I will not provide another turn-around video, just refer this post (or scroll down a bit) if you want to see the final model turning 360, otherwise I have provided a screenshot instead:
Also, the model has now been sent off to Aminata instead
Monday 18 February 2008
How the Model looks at the moment
Skin & other notes
Here is a swatch of a skin texture Aminata sent me about a week ago to add on top of the skin texture I have already painted.
Also, Aminata has decided to leave the UVs for the hair as they were when I sent them to her the first time.
I have made sure and checked with Aminata she is not going to make sudden decisions after these changes and Sarah was a witness to this hehehe
Friday 1 February 2008
So Far
Tuesday 15 January 2008
More...
Okay, Aminata called me this afternoon and said that she had just remembered to ask if it was possible for me to include curly lashes on the finished young Ginette model...
I created lashes for my own characters so I suggested using alpha maps to create them instead of building each of the individual lashes because not only will it be time-efficient, it will look more natural and keep the poly count low.
I created lashes for my own characters so I suggested using alpha maps to create them instead of building each of the individual lashes because not only will it be time-efficient, it will look more natural and keep the poly count low.
Tuesday 1 January 2008
Finished Model
Here is the final model for young Ginette
The complete model is 4668 polys before smooth.
When smoothed it is 18354 polys (eek) including full set of teeth, tongue, inner mouth/gums
Details such as the skirt pleating and creasing of the scarf are some of the main contributors of the high poly count.
If Aminata needs to lower the poly count then I can suggest "softening" as some of the features including the teeth, tongue, hair should have acceptable level of detail when softened instead of smoothed:
14482 poly count:
*Body smoothed
*Eyes smoothed
*Hair softened
*Scarf softened
*Teeth, tongue softened
13922 poly count:
*Body smoothed
*Eyes softened
*Hair softened
*Scarf softened
*Teeth, tongue softened
************
This is the coloured model sheet Aminata has provided me so I can start with the texturing:
The complete model is 4668 polys before smooth.
When smoothed it is 18354 polys (eek) including full set of teeth, tongue, inner mouth/gums
Details such as the skirt pleating and creasing of the scarf are some of the main contributors of the high poly count.
If Aminata needs to lower the poly count then I can suggest "softening" as some of the features including the teeth, tongue, hair should have acceptable level of detail when softened instead of smoothed:
14482 poly count:
*Body smoothed
*Eyes smoothed
*Hair softened
*Scarf softened
*Teeth, tongue softened
13922 poly count:
*Body smoothed
*Eyes softened
*Hair softened
*Scarf softened
*Teeth, tongue softened
************
This is the coloured model sheet Aminata has provided me so I can start with the texturing:
Sunday 30 December 2007
Modelling - Progress - Hair 02
Modelling 3 curls in big hair is a mission... >____<
I've taken the lower two curls away because it looked really odd and unnatural (see picture)...
I have also uploaded a quick 360 video of the current hair and will need to ask Aminata if she thinks that is ok to accept or not...
picture of swirls/curls I had taken away:
360 video of current hair:
01:17 31/12/07 Update:
Called Aminata and went through the details about the hair and she agreed that the modelled in "curls/swirls" should be taken away.
Aminata asked for the hair to remain the same as seen in the 360 video.
She also said that she wanted to experiment with bump mapping to apply the curls to the "bumps" in the current hair on the lower left and right.
I've taken the lower two curls away because it looked really odd and unnatural (see picture)...
I have also uploaded a quick 360 video of the current hair and will need to ask Aminata if she thinks that is ok to accept or not...
picture of swirls/curls I had taken away:
360 video of current hair:
01:17 31/12/07 Update:
Called Aminata and went through the details about the hair and she agreed that the modelled in "curls/swirls" should be taken away.
Aminata asked for the hair to remain the same as seen in the 360 video.
She also said that she wanted to experiment with bump mapping to apply the curls to the "bumps" in the current hair on the lower left and right.
Modelling - Progress - Hand 02
After speaking to Aminata, I edited her original hand design.
The new design still maintains the slim, delicate-ish fingers but is slightly less odd shaped.
I have provided a playblast of my modifications:
The new design still maintains the slim, delicate-ish fingers but is slightly less odd shaped.
I have provided a playblast of my modifications:
Friday 28 December 2007
Modelling - Progress - Hand
Have just finished modelling the hand following the portrait view design Aminata had provided.
Hmm....however, in 3D I found the hand seems a bit oddly shaped in certain areas, so need to check with Aminata if that is what she wants or whether its ok for me to edit to what I think may be more suitable.
Here is the hand design provided by Aminata:
And here is a playblast of the hand modelled:
Hmm....however, in 3D I found the hand seems a bit oddly shaped in certain areas, so need to check with Aminata if that is what she wants or whether its ok for me to edit to what I think may be more suitable.
Here is the hand design provided by Aminata:
And here is a playblast of the hand modelled:
Modelling - Progress - Hair
Erm...the swirls are not going so great....this curly hair business is a bit more tricky than I had planned.....
I did not know how Aminata wanted the curly/swirly hair so I experimented with two different methods to see what results I got...they were the following:
Swirl/Curl 1:
Swirl/Curl 2:
After speaking to Aminata before progressing, Aminata preferred Swirl/Curl 1
I did not know how Aminata wanted the curly/swirly hair so I experimented with two different methods to see what results I got...they were the following:
Swirl/Curl 1:
Swirl/Curl 2:
After speaking to Aminata before progressing, Aminata preferred Swirl/Curl 1
Thursday 27 December 2007
Modelling - Progress
Okay, I have about 12,000 polys to work with when the model is smoothed
So far so good-ish....Aminata did not give me details on whether she wanted the whole leg modelled or not, so I just modelled it anyway.
Here are a few screenshots of my progress so far:
She looks bit scary with the bald head hehe...the eyes on the side I can not make as deep as they are drawn as the eyelids and part of the top cheek will pierce through the eyeball...and the eyeball is quite massive because of the size and height Aminata wants the eye to be
Onto the hair now which should be fun(!) have never tried doing all these swirls (in the hair) before.......wish me luck (><;)
So far so good-ish....Aminata did not give me details on whether she wanted the whole leg modelled or not, so I just modelled it anyway.
Here are a few screenshots of my progress so far:
She looks bit scary with the bald head hehe...the eyes on the side I can not make as deep as they are drawn as the eyelids and part of the top cheek will pierce through the eyeball...and the eyeball is quite massive because of the size and height Aminata wants the eye to be
Onto the hair now which should be fun(!) have never tried doing all these swirls (in the hair) before.......wish me luck (><;)
Monday 24 December 2007
Final Model Sheet Sent From Aminata
Tuesday 9 October 2007
Role - Modelling
For Aminata's production - "Ginette's Milimelo", I will model a character for her and possibly a building or two, although this is not definate.
I am now waiting for the model sheet of what Aminata wants me to model to be sent to me
I am now waiting for the model sheet of what Aminata wants me to model to be sent to me
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